using System;
using UnityEngine;

[Serializable]
public class tutorial2 : MonoBehaviour
{
	public GameObject tpg1;

	public GUITexture gui;

	public GameObject ffb;

	public void Start()
	{
		tpg1.active = true;
		UnityEngine.Object.Instantiate(ffb);
		gui.enabled = true;
	}

	public void Main()
	{
	}
}
